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Yu Yuen Wong

List of works by Yu Yuen Wong

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Artist & Authors

Digimon D-Cyber
Digimon D-Cyber
Action, Adventure, Fantasy
Ten thousand years ago, a great and powerful Digimon was defeated and sealed away by the Holy Knights as the "Digi Core". Years later, a virus infected the digital world, leaving only those that possessed the D-Antibody (X-Antibody) remaining. The only members of the Holy Knights remaining are Omega of Power (Omnimon X), Duke of Courage (MedievalGallantmon/Gallantmon X), and Magna of Miracles (Magnamon). At the start of the series, the "God of Death" MetalPhantomon draws Hikaru, Kiyoshi, Masuken, and Teru into the digital world. Originally, Hikaru is left alone with his Digimon (which starts out as a Dorimon), and has to battle his friends Teru and Masuken, who are under MetalPhantomon's control. At one point, MetalPhantomon steals the "Dragon Spirit" of Masaru's partner, who is now a Dorumon. While MetalPhantomon uses it to revive the Digi-Core, Hikaru, Teru, and Masuken learn from Omega of Power that they can get a new Dragon Spirit from Duke of Courage - with this, they can save Dorumon's life. But when they arrive in Duke's area of the Digital World, they are given a series of tests by Duke's servant, MameTyramon. After completing the tests and battling Duke himself, they manage to earn Dorumon a new Dragon Spirit. However, now they must battle MetalPhantomon, who has resurrected the Digi-Core as Dexmon. In the end, Hikaru and the others manage to save their friend Kiyoshi, who was sealed inside Dexmon, and return to the real world.
2004
⭐5.12
📗 14
⭐ 5.1
📗 14
Digimon Tamers
Digimon Tamers
Action, Adventure, Fantasy, Sci-Fi, Supernatural, Video Games, Adaptation, Monsters
When three Digimon fans – Rika, Henry, and our lead Takato – suddenly find themselves with "real" Digimon, they discover a living creature under your care is far harder to deal with than a few pixels on your TV screen. The kids try to be Digimon 'Tamers,' aka Digimon caretakers, but they all seem to have different opinions on what that should entail. Rika thinks Digimon should fight, Henry thinks they should never fight, and Takato … seems to be somewhere in the middle. Being a Tamer isn't just about believing one thing or another. It's about learning and adjusting for the good of everyone else. But they have a long way to go, and their problems are just beginning. (The English translation is based off the script from the FoxKids version of the anime.)
2004
⭐5
📗 30
⭐ 5.0
📗 30
Digimon 04: Infinite Zone
Digimon 04: Infinite Zone
Action, Adventure, Fantasy, Sci-Fi, Adaptation
The spirits of ten legendary warriors, who in ancient times had saved the Digiworld, now present a new power to the Digidestined! To save the Digiworld from evil, Takuya, Koji, Tommy, J.P and Zoe must band together as a team to find their chosen spirits! The journey into the new frontier - the Digimon Frontier - is about to begin!
2002
⭐5
📗 21.5
⭐ 5.0
📗 21.5
Digimon 02: Zero Two
Digimon 02: Zero Two
Action, Adventure, Fantasy, Sci-Fi, Adaptation
Three years after the defeat of Apocalymon, dark powers begin to rise again in the DigiWorld. The 'Digimon Emperor,' a human boy, is on a campaign to enslave all Digimon and a new team of warriors must come together to restore peace.
2001
⭐5.03
📗 14
⭐ 5.0
📗 14
Digimon Adventure
Digimon Adventure
Action, Adventure, Fantasy, Sci-Fi, Isekai, Adaptation
Seven kids at summer camp are unexpectedly transported by 'digi-vices' to a colorful and enigmatic world. Lost and alone, they are befriended by small digital monsters, Digimons. The kids and their Digimon partners quickly become inseparable, and the strange creatures guide their human friends through the wondrous DigiWorld, protecting them from the hordes of evil Digimons. The group soon discovers that some of the giant Digimons they encounter are not evil Digimons but good Digimons gone bad. A dark power is corrupting even the most gentle of Digimons by embedding Black Gears into them, turning them into vicious monsters. Creating chaos and destruction wherever it goes, the evil power threatens all of DigiWorld. As they try to find their way back home, the seven kids are drawn further and further into the mystery. Through teamwork and trust, they help their newfound Digimon friends digivolve from 'monsters in training' to giant champions that must save the DigiWorld from the powerful evil intent on destroying it.
2000
⭐5.12
📗 35
⭐ 5.1
📗 35

Author (Story)

Battle!! Digital Monsters –Digimon Thunderbolt Tournament–
Battle!! Digital Monsters –Digimon Thunderbolt Tournament–
Action, Adventure, Comedy, Fantasy
1999
⭐5
⭐ 5.0
📗